It has additional attack effects based on the path that you pick and the amount of Conviction tokens that Junia has. This is a ranged attack that hits for low to medium damage. It ignores and removes Stealth and Dodge tokens. This is a ranged attack that does no damage. This is a melee attack that hits for low damage and gives Junia a Strength token and a Block token. The initial abilities that you'll have access to are: There are some abilities that you will have available as soon as you unlock the Vestal and there are others that you'll need to unlock at the Shrine of Reflection. Being able to play well with one comp doesn't mean that you'll be able to play well with another, so it's good to get to grips with each hero and their abilities as quickly as possible. ![]() One of the best things about Darkest Dungeon 2 is that every hero feels incredibly different and unique. It heals for 30% and with an upgrade, it heals for 50% overall. With this path, the Mantra ability requires the target to have a Consecration token and it removes all Consecration tokens. Every Consecration type lasts for 5 rounds instead of 3, and Junia gains a Conviction token each time a Consecration token activates in a battle. This is a back rank-specific path that focuses on the aforementioned Consecration tokens. The Chaplain path is one of the most flexible support paths in the game. These tokens last 3 rounds, unless you are using the Seraph path which makes them last for 5 rounds.ĭifferent Consecration token types do not stack with each other. Consecration of Fortitude+ tokens have a 50% chance of applying a Block+ token or a 50% chance of applying a Dodge+ token. Consecration of Light+ tokens have a 75% chance of giving them another strength token or a 25% chance of a Crit token.Ĭonsecration of Fortitude tokens have a 50% chance of applying a Block token or a 50% chance of applying a Dodge token at the start of a turn. There are two kinds - Consecration of Light and Consecration of Fortitude - and they are applied to ranks, not heroes.īoth Consecration tokens come in a + variant, which is essentially a stronger version of the main token.Ĭonsecration of Light tokens give the ally occupying the rank a Strength token at the start of the turn. She also gains a Conviction token every time that she is hit.Ĭonsecration tokens are another kind of special token that the Vestal has access to. This path is also quite flexible in terms of rank but it's much more focused on support abilities.Īs mentioned in the previous section, for every Conviction token that Junia has with this path, she gets a 10% buff to her Stun and movement resistance stats. The Judgement ability applies a weak token to the target if Junia has two Conviction tokens and applies a vulnerable token if she has 3 of them. It does, however, remove 2 positive tokens at random from the target. The Illumination ability still ignores Stealth and Dodge tokens, but it only removes stealth tokens. ![]() The Hand of Light ability hits for less damage and does not apply a Block token to Junia. This path makes some changes to certain abilities. With the Chaplain path, she gets a 10% buff to her stun and movement resistance stats for every Conviction token that she has. With the Confessor path, Junia gets a 5% buff to any negative debuff skills for every Conviction token that she has. It is consumed upon use and lasts until the end of combat. The Vestal has access to several special tokens, one of which being the Conviction token.Ĭonviction is an empowering token that can charge up specific skills. Some heroes in Darkest Dungeon 2 have access to special tokens that other heroes cannot use.
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